Status There's no public place to play right now, and the source and deployment guide aren't public either. Leave us an email and we'll write back when there's news. Write to us

SUMERY · CORVUSCorvus 中文

Browser · Self-hosted server

Four players,one room code.

To play a match with three friends, nobody has to install a client, make an account or wait for matchmaking. Corvus runs in the browser: one person starts the server, everyone else opens the same address, types in the five-character room code, picks a side, readies up, and you're in. AI fills the empty seats, so you can even play alone. Every shot, every point of damage and every round result is decided by the server — clients don't get a say.

Node.js 22.12+ · A browser with WebGL 2 · Keyboard and mouse

Illustration with demo data: four people and AI in one room

Four steps from room code to first round.

  1. Start the server.

    Run npm install, npm run build and npm start. One computer is enough. Friends on your network join at your LAN address; to play over the internet you need a reachable address, HTTPS and WebSocket forwarding. Corvus doesn't set up a public address for you.

  2. Open a room.

    Enter a call sign and you get a five-character room code. Click the code to copy an invite link.

  3. Pick a side, ready up.

    Each side has 2–5 seats: up to four people, AI in the rest (5v5 by default). The host starts out ready, switching sides means readying again, and AI readies automatically.

  4. Gear up and go.

    Once every person is ready, the host starts the match. Each round opens with a buy phase for guns, armor and grenades. Quick mode is first to 5 rounds; Competitive swaps sides at the half and can go to overtime.

After a drop, you have 30 seconds to come back. If the same page is still open, you get back your identity, side, gear and score, and AI plays your character while you're gone. Reconnecting doesn't bring you back to life.

The server is yours, so:

One map, two modes.

Map
A desert map with two sites: A / Depot and B / Relay.
Objectives
Plant or defuse the C4, or take out the other side. Planting takes 3 seconds, defusing 5 (3 with a kit), and a planted C4 goes off after 40.
Weapons
14 guns, from a pistol and an SMG to marksman rifles, a sniper rifle and a light machine gun, plus armor, a defuse kit and four kinds of grenade: smoke, HE, flash and incendiary. You buy between rounds.
Sides
2–5 seats a side: up to four people, AI in the rest.
AI
Escorts, pushes into a site, holds it, retakes, covers the defuse. What it knows about enemies is limited by line of sight, smoke and flashes, and it doesn't keep reading positions through walls. Low, medium or high difficulty.
Modes
Quick: first to 5 rounds. Competitive: up to 12 rounds, sides swap after round 6, and a tie goes to overtime of up to 6 rounds.
Reconnecting
After an unexpected drop, 30 seconds to come back, in the same page.
Solo
With no friends online, you can still start a match with AI. Solo games can be paused, and creative mode's infinite health and infinite money apply only to you.

W A S D to move, mouse to look, left click to fire, R to reload, B to buy, M for the tactical map, hold E to plant or defuse, hold Tab for the scoreboard.

No public way in yet.

A Corvus room lives on a server somebody runs — whoever's machine hosts the room calls the shots. Running one takes the source and the deployment guide, and neither is public right now; there's no public hosted version either. So this page has no download and no link to play.

Leave an email and we'll write back when there's news. No sign-up, no mailing list.

Ways to play, and what's available today
Way to playStatus
Desktop browser, keyboard and mouseThe main way to play
Phone browser, touchWorks; parity with desktop isn't promised
Your own serverSource not public right now
Hosted versionNone public